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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
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This comment is hidden because it contains spoiler information about the solution
This comment is hidden because it contains spoiler information about the solution
Java translation submitted.
Yeah, I was neck deep in reduces at the moment when I was writing this translation, so I completely forgot about the joining possibility :)
In fact, I am not exactly sure that Collectors.joining will yield any significant difference aside from aesthetical appearance :)
However, looking deeper in this question, I came across this. Hopefully, this would be beneficial to you as well :)
Java translation submitted.
Stephael is right - currently it is a variable and methods used as getters and setters give the code a java-esque look.
Though it is still valid approach.
Kata's TestFixture message I got seems a bit unclear (C#):
Expected is , actual is
Values differ at index [9]
Extra: < 0.0d >
at XbonacciTest.BasicTests () [0x00000] in :0
Im not saying that my solution is correct, its just a bit unclear what the input data was and what was expected.
I would like some help in clarifying this, as Im unable to finish this kata despite beating RandomTests section.
Kata's TestFixture message I got seems a bit unclear (C#):
Expected is , actual is
Values differ at index [9]
Extra: < 0.0d >
at XbonacciTest.BasicTests () [0x00000] in :0
Im not saying that my solution is correct, its just a bit unclear what the input data was and what was expected.