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    The kata spec is missing crucial information. If we're finding the exit but the exit has no special indication, how do we know whether a particular tile is an exit? The kata at least assumes that

    • The exit is the only tile at the last floor which only has 1 connected open tile
    • This tile can be reached from the starting tile

    Which are all missing from the spec.

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    Test failure message is broken:

    For the following gameMap: [<map object at 0x7f398770dab0>]: [1, 0] should equal [0, 1]
    
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    Ruby 3.0 should be enabled.

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    It should be specified if there's always exactly 1 space between words and if there can be leading and trailing spaces.

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    Duplicate: look at the "Similar Kata" section.

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    This comment is hidden because it contains spoiler information about the solution