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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
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some of the tests in the "attempt" section i guess have issues so dont feel too bad. If the main test fails although you have the exact input, check to see if your output has an extra space at the end or in the begining, good luck.
However in Python (at least): Random tests only generate lowercased letters.
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Any idea why removing trailing space from my solution gives me this:
Expected: equal to "20 8 5 14 1 18 23 8 1 12 2 1 3 15 14 19 1 20 13 9 4 14 9 7 8 20"
Actual: "20 8 5 19 21 14 19 5 20 19 5 20 19 1 20 20 23 5 12 22 5 15 3 12 15 3 1120 8 5 14 1 18 23 8 1 12 2 1 3 15 14 19 1 20 13 9 4 14 9 7 8 20"
It's like it pulls entire 2nd string from somewhere and places it in front of my own. It isn't there before i try using pop_back or anything else.
These languages only test for numbers between 1000 - 9999
Lua translation!
Go translation
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Trying to solve this in Rust and I am having problems passing the symbols test apparently due to curly braces ({}) that should be escaped. I am fairly new to rust and I am not sure if it is something I have to do or if there is somethign going on with the test itself. Any help would pe appreciated, thank you.
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In Haskell we may be given a negative number, this is out of the description and apparently there's nothing like that in other languages.
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It's a pretty average kata. Since there's no right answer per se, I feel like the kata is quite pointless if you're going to be using the random module. Still a good challenge without the use of the random module (you can make it a code golfing kata, without the use of the random module).
This is just my opinion, feel free to tell me how wrong I am lmao
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