function dumbRockPaperScissors(player1, player2) { let condition = { Scissors: 'Paper', Rock: 'Scissors', Paper: 'Rock', } if (player2 === condition[player1]) { return "Player 1 wins"; } if (player1 === condition[player2]) { return "Player 2 wins"; } if (player1 === player2) { return "Draw"; } }
- function dumbRockPaperScissors(player1, player2) {
if(player1 == "Rock" && player2 == "Paper"){return "Player 2 wins";}else if(player1 == "Rock" && player2 == "Scissors" ){return "Player 1 wins";}else if(player1 == "Scissors" && player2 == "Paper"){return "Player 1 wins";}else if(player1 == "Scissors" && player2 == "Rock"){return "Player 2 wins";- let condition = {
- Scissors: 'Paper',
- Rock: 'Scissors',
- Paper: 'Rock',
- }
else if(player1 == "Paper" && player2 == "Scissors"){return "Player 2 wins";}else if(player1 == "Paper" && player2 == "Rock"){- if (player2 === condition[player1]) {
- return "Player 1 wins";
- }
else if(player1 == "Paper" && player2 == "Paper"){return "Draw";}else if(player1 == "Rock" && player2 == "Rock"){return "Draw";- if (player1 === condition[player2]) {
- return "Player 2 wins";
- }
else if(player1 == "Scissors" && player2 == "Scissors"){- if (player1 === player2) {
- return "Draw";
- }
- }