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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
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According to the description exactly as stated, if you put a 2-digit number in
awesome_phrases
(like 69) then it should not signal when reaching this number. Is that the expected behavior? Or shouldawesome_phrases
be an exception to the 3-digit mileage rule?This comment is hidden because it contains spoiler information about the solution
can someone please explain, how i should get another 2 element from test for knowing out is there any interesting number?
Not all languages (eg Python) test for Unicode-only characters, and instead only test for Ascii.
JS, maybe others:
Literally a single random test. Just the one.
WTF?
expected 'G' to equal ','
I want to see the test case that fails! I don't know what to fix! :(
This comment is hidden because it contains spoiler information about the solution
Lua translation!
suggested edge cases that a first version of my code did not handle correctly, but passed anyways:
"1,2,,\n3,4"
-->[ [ '1', '2', '', '' ], [ '3', '4' ] ]
"1,2,,"
-->[ ['1', '2', '', ''] ]
"a,b,c\n"
-->[ ['a', 'b', 'c'], [''] ]
"\n\n\n"
-->[ [''], [''], [''], [''] ]
Python (at least):
Random Tests are not guaranteed to fail a faulty solution such as this one that fails to account for upper / lowercase counting as the same char, as shown the 3 test cases below.
What's meen testUpcomingBigNumbers
It's last crash test, and i don't understand how will make correctly
JS Node 18. should be enabled
decodeURIComponent
function is not mentioned anywhereThis comment is hidden because it contains spoiler information about the solution
Rust translation
should handle for solutions like this
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