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    ¡Hola!

    Sería mejor usar inglés. Kata explica bien tu tarea y puedes resolverla de diferentes maneras. Si quieres sugerir algo para mejorar, puedes hacerlo. Pero no hay issue; usa la etiqueta correcta.

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    Fórmula esperada poco clara e inconsistente en tests aleatorios
    La descripción actual del Kata no especifica con claridad la lógica o fórmula que debe implementarse en la función Run($speed, $time). Esto genera ambigüedad.
    Los tests fijos sugieren cierta lógica, pero otros casos no siguen esa regla.
    Los tests aleatorios fallan incluso con fórmulas razonables, lo que indica que la lógica real usada en el Kata no está bien documentada ni es intuitiva.

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    this kata took me more the one week to solve them, and the end i need to use IA for solve them, this kata was too difficulty, i was broke my head, but this help me in know my weak points, but I'm happy

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    All for you, my friend!
    Also you can try my others katas, part of them are the same difficult

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    Interesting. If we scale the problem up to 100 players each with 10 cards, the more generic logic is necessary, and thinking about it is fun.

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    I just wanted to say thank you for the author of this kata, took me 3 days to solve. And enjoyed the struggle. Thank you sir for the great work.

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    In Dart, the test expect the player function to have parameters that are dynamic lists instead of List<int> and thus will throw an error. Not a huge issue, but since the Katas are about writing good code, and good code has conservative type annotations, it "spoils" the Kata a bit.

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    Quite a challenging and funny kata to solve, well done.

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    Quite challenging kata in fact, well done.

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    Updated to String[]. Thanks for paying attention!

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    Groovy: why do fixed tests pass List<String> as argument, while random tests pass String[] ? You should choose 1 and give proper types in initial code.

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    recursive function for returning distance

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    If compiler produce a binary and the binary works, that's clearly legal.

    But, as you don't put parenthesis on a variable, it's better to use Invoke() to clarify the context.

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    My point that some people prefere to complite kata with minimum stuff. But input already insist them to use expansions. At other side, you always can easily get dictionary from array, if you want solve it with em.
    Anyway, its only my opinon and you made a good translation

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    I appreciate this, but the Kata is implemented using a dictionary in almost every language. C# has a dictionary class, so using arrays of tuples instead is a less faithful translation of the original. Plus, the array's search method will throw, which is more burden on the solver. And despite this not being a performance Kata, why would you unnecessarily take an O(n) problem and make it O(nm) just to use 2 less namespaces?

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