Strings
Maybe it is my bias for having some dictionary, for the sake of extensibility
using System.Collections.Generic; public class ColorAdder { private static Dictionary<string,int> codes = new(){ { "Red", 31}, { "Green", 32}, { "Yellow", 33}, { "Blue", 34}, { "Magenta", 35}, { "Cyan", 36}, { "White", 37} }; public static string AddColor(string color, string text) => codes.TryGetValue(color, out int v) ? $"\033[{v}m{text}\033[0m" :""; }
- using System.Collections.Generic;
- public class ColorAdder
- {
- private static Dictionary<string,int> codes = new(){
- { "Red", 31},
- { "Green", 32},
- { "Yellow", 33},
- { "Blue", 34},
- { "Magenta", 35},
- { "Cyan", 36},
- { "White", 37}
- };
- public static string AddColor(string color, string text)
{string Reset = "\033[0m";return color switch{"Red" => $"\033[31m{text}{Reset}","Green" => $"\033[32m{text}{Reset}","Yellow" => $"\033[33m{text}{Reset}","Blue" => $"\033[34m{text}{Reset}","Magenta" => $"\033[35m{text}{Reset}","Cyan" => $"\033[36m{text}{Reset}","White" => $"\033[37m{text}{Reset}",_ => ""};}- => codes.TryGetValue(color, out int v) ? $"\033[{v}m{text}\033[0m" :"";
- }