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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
null was redundant
Your hash map have race condition.
T1: get value from hash map for username "Steve"
T2: get value from hash map for username "Steve" too
T1: set counter value for "Steve" to 1
T2: set counter value for "Steve" to 1
But this should be 2 and addings atomic long here not solve this problem. You should sync access to hash map or use concurrent hash map with atomic operations like 'compute'
A bit naive solution, try doing it without recursion. Extra space is not good at all.
Can you elaborate on these parts?
round = round > SVEN.length - 1 ? 0 : round;
return HUGH[round++];
Can you elaborate bit more on getStatisticsWinner() ?
Limited number of cases, just storing and returning the solution for each
n
.Please do explain !?