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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
C#: method name should be
PascalCase
(Please refer to implementation of backward compatibility here )It seems to me that the picture on the left preceeds the picture on the right; that the three arrows are suggesting you move the three lines inwards, forming the second scenario.
I actually figured it out and came to delete my comment. Might as well leave it up since your image is a good example. Thanks for sharing!
I found this online Ignore the left one, I am not sure what it means.
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well at least you know that ;)
Yeah my nickname isn't the easiest xD And thanks for spotting the error.
fixed. closing the issue.
thanks @dfhwzwe
FTW found a bug in the random test verification method. I will let him verify and resolve this issue.
ut-actual
comparison while result was set inut-actual-numeric
.I've just tried now and it seems ok. I didn't understand what was the problem?
Could you check now?
This comment is hidden because it contains spoiler information about the solution
This comment is hidden because it contains spoiler information about the solution
I Think you're wrong. I've controlled it in a fork, and it' not as you say. Then I tried the attempt tests from the trainer, printing first
cut
and then the result my function returns, and here is a sample of what I get:What makes you think that?
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