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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
Use of test annotations in C# random tests is ridiculous and needs to be cleaned up.
I'm confused. Is this a coding test or just a game? Is the task to write a function to win the game? That's not obvious from the instruction. I'm new to codewars so maybe I'm missing something
Ruby fork tentatively fixing this issue
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How can the 3 reels be different when each reel must contain 10 different items and there are only 10 different items to choose from in scoring? Does he mean arranged differently? Or maybe items not included in scoring can be included in the reels? If that's the case it should be stated clearly.
How abbout adding ladders and snakes in description?
IMO having to write map by hand from image isn't challenging but just tedious and boring. + I imagine it can cause a bit of a accessibility issue for people with some types of vision impairment.
Just add
under the board image.
This comment is hidden because it contains spoiler information about the solution
This comment is hidden because it contains spoiler information about the solution
C#: method name should be
PascalCase
(Please refer to implementation of backward compatibility here )C# initial solution setup is missing necessary imports -->
C#: method name should be
PascalCase
(Please refer to implementation of backward compatibility here )C#:
Method name should be
PascalCase
(Please refer to implementation of backward compatibility here )No fixed tests
This comment is hidden because it contains spoiler information about the solution
C#: Function name should use
PascalCase
(Please refer to implementation of backward compatibility here )target
should bechar *const *
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