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    merged and approved

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    Цікавий підхід

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    Known CW bug, I fixed it. Thanks!

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    Hey, for those using TypeScript, you will need to fix the specs for the sample test to make reference a self closing tag like below

    /// <reference path="/runner/typings/mocha/index.d.ts" />
    /// <reference path="/runner/typings/chai/index.d.ts" />
    
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    thanks, description is confusing

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    This comment is hidden because it contains spoiler information about the solution

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    Thanks, is it ok that I have both in there. I made minor changes to the javascript program since things like station were not needed.

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    You removed the ruby examples and replaced them with javascript, but javascript should be added to ruby (the description is shared between all languages).

    You can fork and re-submit.

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    This comment is hidden because it contains spoiler information about the solution

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    Can I humbly request you change the name of the function from push to unshift or prepend? Although it is completely my fault, I did not thoroughly read the instructions, and definitely wrote it as a push method.

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    Awesome kata. I would like to mention that when I left a 'byebug' line in the code, the system said I completed the kata. You may want to look into why the behavior occurred

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    Thanks for your comment

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    Really challenging problem. I can't say if it is a 3 kyu or not, but definitely took me a bit to get it right. It would be interesting if you made a separate one that dealt more with efficiency. The top solution in ruby is elegant and really well thought out, but it can't handle moderately large numbers (anything in the 10 million+).

    Regardless, great problem

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    This was really challenging, but a lot of fun. It was refreshing to having a kata that was simple to understand and difficult to execute efficiently and cleanly.

    For people testing at home, I quickly wrote this to help create a randomize set of cards for testing.

      class Card
        attr_reader :count, :color, :shape, :filling
      
        def initialize(count, color, shape, filling)
          @count = count
          @color = color
          @shape = shape
          @filling = filling
        end
      end
      
      def create_cards
        cards = []
        [1,2,3].each do |cnt|
          ["red","green","blue"].each do |color|
            ["rect", "oval", "odd"].each do |shape|
              ["plain", "shade", "full"].each do |filling|
                cards << Card.new(cnt, color, shape,filling)
              end
            end
          end
        end
      
        return cards
      end
      
      def create_play_set
        cards = create_cards
        play_set = Array.new(4) { Array.new(3) }
      
        return play_set.map do |row|
          row.map do |value|
            cards.delete(cards.sample)
          end
        end
      end
    
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