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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
Fixed.
assert_eq!(actual, expected)
Only during the first call. The tests are always the same.
I've forked Rust Translation with real random tests.
https://github.com/Codewars/codewars.com/issues/556
Crate Random is available now.
No random tests for Rust.
Is done.
Now it works.
I've added the random tests. But rand methods not works on codewars. It's a draft now.
Sorry. My mistake.
Length of firstname is numbered from 0 in random tests.
But description says count from 1.
Length of PAUL is 4 not 3.
It's not a problem with sample tests. But a big problem with random tests.
Here small example.
st = "Matthew,John,Bob"
we = [16, 33, 70]
If length is numbered from 0.
John = 1683
Matthew = 1552
Bob = 1540
If length is numbered from 1.
John = 1716
Bob = 1610
Matthew = 1568
Best C# solutions calcs the score with length which numbered from 0.
0.000001
.The length of the firstname is added to the sum of these ranks hence a number
n
.PAUL -> n = length of firstname + 16 + 1 + 21 + 12 = 4 + 50 -> 54
length of firstname
= 4 not 3And random tests will fail (e.g. C#).
Because ranks are numbered from 0 in tests solution.
This contradicts to the condition.
Thank you.
Thank you
Sample tests have an issue in C#
MaxPossibleScore(new Dictionary<string, int> { {"a", 1} }, new string[] {}))
But string needs to change to object.