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    It's good coding practice to restrict mutability. As the instance variables are never changed we can make them immutable. Even better: Thus the whole class Dinglemouse becomes immutable - an instance of Dinglemouse can never be changed after initialization. As for the parameters it might not be mandatory to declare them final, but I made it a habit to declare all variables final by default, unless for the rare occasion where I really need a mutable variable. Also it is best avoided to change the value of parameters, so declaring them final makes this more explicit.

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    This comment is hidden because it contains spoiler information about the solution