Used Timeout :)
function dumbRockPaperScissors(player1, player2) { setTimeout(() => { }, "10000"); console.log("Im sorry, I had to use timeout") if(player1 == "Rock" && player2 == "Paper"){ return "Player 2 wins"; } else if(player1 == "Rock" && player2 == "Scissors" ){ return "Player 1 wins"; } else if(player1 == "Scissors" && player2 == "Paper"){ return "Player 1 wins"; } else if(player1 == "Scissors" && player2 == "Rock"){ return "Player 2 wins"; } else if(player1 == "Paper" && player2 == "Scissors"){ return "Player 2 wins"; } else if(player1 == "Paper" && player2 == "Rock"){ return "Player 1 wins"; } else if(player1 == "Paper" && player2 == "Paper"){ return "Draw"; } else if(player1 == "Rock" && player2 == "Rock"){ return "Draw"; } else if(player1 == "Scissors" && player2 == "Scissors"){ return "Draw"; } }
- function dumbRockPaperScissors(player1, player2) {
- setTimeout(() => {
- }, "10000");
- console.log("Im sorry, I had to use timeout")
- if(player1 == "Rock" && player2 == "Paper"){
- return "Player 2 wins";
- }
- else if(player1 == "Rock" && player2 == "Scissors" ){
- return "Player 1 wins";
- }
- else if(player1 == "Scissors" && player2 == "Paper"){
- return "Player 1 wins";
- }
- else if(player1 == "Scissors" && player2 == "Rock"){
- return "Player 2 wins";
- }
- else if(player1 == "Paper" && player2 == "Scissors"){
- return "Player 2 wins";
- }
- else if(player1 == "Paper" && player2 == "Rock"){
- return "Player 1 wins";
- }
- else if(player1 == "Paper" && player2 == "Paper"){
- return "Draw";
- }
- else if(player1 == "Rock" && player2 == "Rock"){
- return "Draw";
- }
- else if(player1 == "Scissors" && player2 == "Scissors"){
- return "Draw";
- }
- }