Sets
def dumbRockPaperScissors(player1, player2): winning_combos = {"Rock": "Scissors", "Paper": "Rock", "Scissors": "Paper"} if winning_combos.get(player1) == player2: return "Player 1 wins" elif winning_combos.get(player2) == player1: return "Player 2 wins" else: return "Draw"
- def dumbRockPaperScissors(player1, player2):
Rock = {"Paper"}Paper = {"Scissors"}Scissors = {"Rock"}if player1 in eval(player2):- winning_combos = {"Rock": "Scissors", "Paper": "Rock", "Scissors": "Paper"}
- if winning_combos.get(player1) == player2:
- return "Player 1 wins"
elif player2 in eval(player1):- elif winning_combos.get(player2) == player1:
- return "Player 2 wins"
- else:
return "Draw"- return "Draw"