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  • function dumbRockPaperScissors(player1, player2) {
     
      if((player1 === 'Rock' && player2 === 'Scissors') || 
         (player1 === 'Scissors' && player2 === 'Paper') ||  
         (player1 === 'Paper' && player2 === 'Rock')){ return 'Player 1 wins';}
      else if((player2 === 'Rock' && player1 === 'Scissors') || 
         (player2 === 'Scissors' && player1 === 'Paper') ||  
         (player2 === 'Paper' && player1 === 'Rock')){ return 'Player 2 wins';}
      else{
        
        return 'Draw';
      }
      
      
    }
    • function dumbRockPaperScissors(player1, player2) {
    • if(player1 == "Rock" && player2 == "Paper"){
    • return "Player 2 wins";
    • }
    • else if(player1 == "Rock" && player2 == "Scissors" ){
    • return "Player 1 wins";
    • }
    • else if(player1 == "Scissors" && player2 == "Paper"){
    • return "Player 1 wins";
    • }
    • else if(player1 == "Scissors" && player2 == "Rock"){
    • return "Player 2 wins";
    • }
    • else if(player1 == "Paper" && player2 == "Scissors"){
    • return "Player 2 wins";
    • }
    • else if(player1 == "Paper" && player2 == "Rock"){
    • return "Player 1 wins";
    • if((player1 === 'Rock' && player2 === 'Scissors') ||
    • (player1 === 'Scissors' && player2 === 'Paper') ||
    • (player1 === 'Paper' && player2 === 'Rock')){ return 'Player 1 wins';}
    • else if((player2 === 'Rock' && player1 === 'Scissors') ||
    • (player2 === 'Scissors' && player1 === 'Paper') ||
    • (player2 === 'Paper' && player1 === 'Rock')){ return 'Player 2 wins';}
    • else{
    • return 'Draw';
    • }
    • else if(player1 == "Paper" && player2 == "Paper"){
    • return "Draw";
    • }
    • else if(player1 == "Rock" && player2 == "Rock"){
    • return "Draw";
    • }
    • else if(player1 == "Scissors" && player2 == "Scissors"){
    • return "Draw";
    • }
    • }