Loading collection data...
Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
Get started now by creating a new collection.
This is enforced in Python, but not in C# and JavaScript
Player
instances after creation (not an issue per se, but there's no reason to do so, and this can lead to unexpected bugs in otherwise perfectly valid solutions)No random tests.
C# tests are not updated?
Instruction says that non-padding version is used. How come I still get this message?
Test Failed
Expected string length 20 but was 18. Strings differ at index 18.
Expected: "cGFkZGluZywgc2lyPw=="
But was: "cGFkZGluZywgc2lyPw"
I think more test cases are in order, optimally a couple of hundred random test cases or more. If you want, you can PM on gitter (use my github name) and I can help create random test cases.
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If the player's hand is
[7, 3, 11]
and the dealer's is[4, 7, 11, 9]
, who should win?The way I understand the requirements, the dealer should win, but some solutions will say that the player did.
So we have a tie and house rules say that the dealer wins.
Am I reading this correctly? Anyway, either way, it would be a good test case to add, I think.
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