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  • function dumbRockPaperScissors(player1, player2) {
      if (player1 === player2) return "Draw";
      
      const condition = {
        Scissors: "Paper",
        Rock: "Scissors",
        Paper: "Rock",
      };
      
      if (player2 === condition[player1]) return "Player 1 wins";
      return "Player 2 wins";
      
    }
    • function dumbRockPaperScissors(player1, player2) {
    • let condition = {
    • if (player1 === player2) return "Draw";
    • const condition = {
    • Scissors: "Paper",
    • Rock: "Scissors",
    • Paper: "Rock",
    • };
    • switch (true) {
    • case player2 === condition[player1]: return "Player 1 wins";
    • case player1 === condition[player2]: return "Player 2 wins";
    • case player1 === player2: return "Draw";
    • }
    • if (player2 === condition[player1]) return "Player 1 wins";
    • return "Player 2 wins";
    • }