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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
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No problem, The sample tests in C# seem fine, and there is a fixed test for n = 10 in the final tests:
That also looks good.
Yes, It passes the test if n = 10. What I want to say is test sample does not seem do be correct. Sorry if I talk big. I just starded to learn coding.
And that's what you're asked to do:
This code returns "Great, now move on to tricks" if n = 10
So this is not the best practice. We should instead ask if n >= 10.
The task is to debug, not to refractor
You are right, that would be much better.
Consider renaming temp and temperature to farenheit.
I updated the description to avoid more misunderstanding. Thanks!
Ok! I think you should put that in the description (Properties hint), because it's something that people that came from Java will not be familiar with. Nice Kata for beginners (:
Actually yes! In the following kata "Playing with cubes II" this will be changed. This is a part of a small series, in which code has to be refactored..
If this answers your question pls mark this issue as resolved.
It's not an issue, but in C# is more usual to make Properties with get and set instead of variables with this. There's any reason to make a variable and Get/Set methods?