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    Agreed. I wrote a solution for camelCase first and then realized that the title says camelCase but is actually PascalCase.

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    Agreed. This makes no sense. After Player 1 took a turn and didn't win, it should say "Player 2 has a turn" not "Player 1 has a turn". The Kata requirements are a design flaw. It probalby is too hard to change though because it would invalidate all those who already finished the Kata and had to intentially write their code wrong (with what essentially is a UI bug).

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    This comment is hidden because it contains spoiler information about the solution

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    This comment is hidden because it contains spoiler information about the solution

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    I'm not sure if it is harder, but I think there are more creative ways to solve this one than either of the first two. With a weird approach, I was able to get this one down to one line. The others were almost trivial to get a single-line solution.