function rps(player1, player2) { const winningMoves = { rock: 'scissors', scissors: 'paper', paper: 'rock' }; if (player1 === player2) { return 'Draw!'; } else if (winningMoves[player1] === player2) { return 'Player 1 won!'; } else { return 'Player 2 won!'; } }
- function rps(player1, player2) {
- const winningMoves = {
- rock: 'scissors',
- scissors: 'paper',
- paper: 'rock'
- };
- if (player1 === player2) {
- return 'Draw!';
} else if ((player1 === 'rock' && player2 === 'scissors') ||(player1 === 'scissors' && player2 === 'paper') ||(player1 === 'paper' && player2 === 'rock')) {- } else if (winningMoves[player1] === player2) {
- return 'Player 1 won!';
- } else {
- return 'Player 2 won!';
- }