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  • function rps(player1, player2) {
        if (player1 === player2) {
            return 'Draw!';
        } else if (
            (player1 === 'rock' && player2 === 'scissors') ||
            (player1 === 'scissors' && player2 === 'paper') ||
            (player1 === 'paper' && player2 === 'rock')
        ) {
            return 'Player 1 won!';
        } else {
            return 'Player 2 won!';
        }
    }
    
    • const rps = (p1, p2) => {
    • if (p1 === p2) return "Draw!";
    • var rules = {rock: "scissors", paper: "rock", scissors: "paper"};
    • if (p2 === rules[p1]) {
    • return "Player 1 won!";
    • }
    • else {
    • return "Player 2 won!";
    • }
    • };
    • function rps(player1, player2) {
    • if (player1 === player2) {
    • return 'Draw!';
    • } else if (
    • (player1 === 'rock' && player2 === 'scissors') ||
    • (player1 === 'scissors' && player2 === 'paper') ||
    • (player1 === 'paper' && player2 === 'rock')
    • ) {
    • return 'Player 1 won!';
    • } else {
    • return 'Player 2 won!';
    • }
    • }