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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
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There is a test which creates a cube with value 2, then it sets
c.Side = 3;
, and checks if volume is 27. That means your code isn't updating the values accordingly. Overall this doesn't seem like a kata issue, so I'll close it.@auvsexvc true but once 7kyu fails on this part, only way to recover is to console log init, getters, setters Side values as while test is ok, it checks for 2 different property Side setter. I couldn't recover from this.
Nothing wrong withe a Kata. Your code is just wrong. Return the right value for v and s prop.
I have this problem too. Do you have solution for this?
I have the same problem.
Language is c#
even simple test case of 121111111 would knock it out but none of them were made to catch simple brute force loops
C# issue: currently function expects (int[,] input), while actually it should be (string[][] input). For 7kyus this might cause issues.
This comment is hidden because it contains spoiler information about the solution
It's has some odd test case. It passes side 2 value but expects result of value 3.
(Volume should be 27, Expected: 27, But was: 8)
(Volume should be 54, Expected: 54, But was: 24)
Through the console output I see that passed value was indeed 2 and not 3. Though if I destroy my algo to get answers it wants suddenly it expects correct result so I can't pass neither way.