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    Yep, no excuse for the algorithm I'm using, it's just strange since (locally) the factor between release and debug is sometimes more than hundred fold.

    Thanks, will ask in the forum.

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    Why are Rust (and probably others) are compiled and executed in debug mode?
    /workspace/rust/target/debug/deps/challenge

    This makes it quite painful to complete this challenge in < 12_000 ms as the compiler can't optimize.

    Is it possible to actually change the execution to release mode?