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K01egA Avatar
Name:Oleg Konovalov
Clan:Ukraine
Member Since:Nov 2015
Last Seen:Jun 2025
Profiles:
    Following:178
    Followers:227
    Allies:156
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    • Replies (47)
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    • Custom User Avatar
      • dfhwze
      • commented on "Full Metal Chemist #2: parse me..." kata
      • 24 days ago
      • long way, I think I've went this road, and won't turn back :p
      • I read during my research that such molecules are instable.
    • Custom User Avatar
      • Blind4Basics
      • commented on "Full Metal Chemist #2: parse me..." kata
      • 29 days ago
      • long way: don't do that, you'll run into this "bug" and it's way more work than needed.

      • controversial: huh?

    • Custom User Avatar
      • dfhwze
      • commented on "Full Metal Chemist #2: parse me..." kata
      • 29 days ago

      I'm also planning on solving it the long way, only adding hydrogens as last step, until valence is met. Apparently, in chemistry, adding additional hydrogens when valence is met, is very rare and controversial. Is this a bug or a feature in the kata?

    • Custom User Avatar
      • dfhwze
      • commented on "[Code Golf] Counting Parallelograms" kata
      • 6 months ago

      I totally understand your frustration! I've spent days trying to fix bugs myself. It's tough when a formula just won't behave. Turns out I was the one with the bug—guess I need to read the instructions too! I'm glad you figured it out in the end. Great job!

    • Custom User Avatar
      • RealKenshiro
      • commented on "[Code Golf] Counting Parallelograms" kata
      • 6 months ago

      I tried to reduce my code for days, not understanding why my formula was wrong!

    • Custom User Avatar
      • dfhwze
      • commented on "[Code Golf] Triangular Pyramid: Counting Parallelograms" kata
      • 6 months ago
      • You are right. I made a mistake when watching another video on the subject.
      • EDIT: new code limit at 29
    • Custom User Avatar
      • dfhwze
      • commented on "[Code Golf] Triangular Pyramid: Counting Parallelograms" kata
      • 6 months ago

      I'm unpublishing until I've sorted things out.

    • Custom User Avatar
      • dfhwze
      • commented on "[Code Golf] Triangular Pyramid: Counting Parallelograms" kata
      • 6 months ago

      This comment is hidden because it contains spoiler information about the solution

    • Custom User Avatar
      • ruben-sa-brito
      • resolved a suggestion on "The epic RPG battle" kata
      • 7 months ago

      Good observation, i hadn't noticed, i made the change

    • Custom User Avatar
      • dfhwze
      • commented on "Balanced centrifuge configurator" kata
      • 8 months ago

      Thanks for solving my hard beta kata's.

    • Custom User Avatar
      • dfhwze
      • commented on "Balanced centrifuge configurator" kata
      • 8 months ago

      This comment is hidden because it contains spoiler information about the solution

    • Custom User Avatar
      • dfhwze
      • commented on "Hydra Monster" kata
      • 8 months ago

      Thanks for the feedback. Description edited.

    • Custom User Avatar
      • dfhwze
      • commented on "packing rectangles" kata
      • 15 months ago

      I agree, description edited to mention the non-overlapping constraint. The original description tried to explain that these rectangles have no 3rd dimension property (which is stating the obvious). But it added more confusion than anything else.

    • Custom User Avatar
      • dfhwze
      • commented on "Damsel in Distress" kata
      • 16 months ago

      That could have worked too, but in my design I wanted the isle to be clear of upgrade packs. I do notice this is not stated in the description. I'll edit the description.

    • Custom User Avatar
      • dfhwze
      • commented on "Sega Games: Streets of Rage" kata
      • 2 years ago
      If the critical attack is executed three times in a row, the health decreases with ...
      

      I believe in this case, you should lose 16 health:

      • the 2nd critical attack is consecutive with the 1st, so you lose 8.
      • the 3rd critical attack is consecutive with the 2nd, so you lose another 8.

      I've updated the description accordingly:

      • If the critical attack is executed twice in a row, the health decreases with 8.
      • If it's executed with one (non critical) action in between, the health decreases with 4.

      So, AA-loses 8 health, AAA loses 16 health and A-A loses 4 health

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