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Collections are a way for you to organize kata so that you can create your own training routines. Every collection you create is public and automatically sharable with other warriors. After you have added a few kata to a collection you and others can train on the kata contained within the collection.
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Gotta say, I don't really understand why this works the way it works intuitively, but people complaining that this isn't "best practice" or "uh muh readability", "maintainability", or "what about junior devs":
This is a code exercise, not production code.
Yes, in production you'd want better guard rails and input validation, and yes, you would want this documented to explain what it does. And yes, you'd need to validate that the ouput is sane since multiple odd occurances throws the math out the window lol (so maybe that would make this solution invalid for production as extra compute might outweigh the space benefits).
However, as a general point you shouldn't sacrafice performance of something so simple with a very clear objective to write more convoluted looping code that will take a junior some time to parse anyway.
If you know a clever way to do something that's performant, is little code, and achieves a clear focused objectives, you shouldn't dumb it down because someone might not get it. Let them figure it out, and learn, and make sure the rest of the codebase isn't impacted by someone not understanding a bit of code in it.
Finally, holy, that was tough, spent 3 days, but the satisfaction is huge.
At first I didn't notice that I had to fit into 280 characters – wrote 1700 :D
For some reason I expected this kata to have some trick math solution, but alas, it's pretty straitforward.
Ok... I must have missed the "down" in the description.
The first test case is always false since the test was defined incorrectly. So it is impossible to "solve" this Kata.
It must be assert Solution.predictAge(65,60,75,55,60,63,64,45) == 87 not 86!
Oh, down, thank you.
From the description:
Ok, if after all actions i'll get 3.5, in which way i should round? To 3 or 4?
Doesn't work in Kotlin (sqrt). rounding does not follow the rules of mathematics
I'm shocked, never knew it could be done in 1 line! Very smart, kudos from me
Are you human? 🤣🤣🤣
I agree. Its an unnecessary closure.
I like this solution.
Hats off! I found this one quite challenging!
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